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Introducing Commodore 64 Machine Code

Ian Sinclair

second print In English
ISBN: 0-246-12338-9 (Fennica) (HelMet) (Kirjastot.fi) (Library of Congress)
Publisher: Granada Publishing Ltd
1984


When BASIC is no longer enough...

Sooner or later most Commodore 64 users feel restricted by the limitations of BASIC. For really fast operation and full control of the machine - making effects such as keybeeps, multiple animation and split screen possible - you have to know how to use machine code. Machine code by-passes BASIC altogether so that your instructions exert direct control over the microcomputer.

This book tells you all you need to know to get started. It assumes nothing more than a reasonable knowledge of BASIC. Your are shown what machine code is, how it works, and how to enter, run and save code. You will also acquire a deeper, more satisfying kowledge of your micro. Also, vital aids to efficient machine code writing are set out so that you can go even further with this fascinating subject.

Machine code will extend your repertoire and strech the capability of your machine. Use this book to race ahead!



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Read the small print. Last updated Jan 22, 2006